Water is scary, water is so scary.
It seems like I've come to another world, but what should I do? - Chapter 40
It's bad. It's bad. It's bad.
I hurry toward the trinket shop. I'm anxious.
Girls often say, "The price doesn't matter; what matters is the feeling," but that's a lie.
They definitely judge the value. Price equals feelings. Well, there's an adjustment for good looks, but damn it.
Looking down at my beer belly, I give up on adjustments.
Aaah. It's too busy. There are so many things I should be doing, like practicing magic or training with a spear.
Not much time has passed since I came to this world, yet there are too many events.
Thinking back to the original world, I remember the routine work and daily life I used to have, even though it was busy, and I feel nostalgic.
I thought I was busy, but I had some free time then. Civilization creates that kind of leisure.
"Ah well, being new is always hectic. You're a newbie in this world too."
I can't help but mutter a complaint.
The trinket shop comes into view, so I stop and catch my breath. If I show anxiety, they'll see through me.
Taking a deep breath, I enter the shop and open the door.
"Welcome! Oh, you again."
It's the old man as usual.
"I'd like to look at some jewelry. Can you help me?"
After a short reply, he lifts the counter panel and guides me.
On the shelves behind the counter are relatively expensive items. Ah, sugar is over here too.
At the end of the display of rings, necklaces, bracelets, etc., there's an engagement bracelet.
All of them have gold bases that look similar. Are they made from the same mold? Maybe there's a standard size.
Looking closer, I see that each piece has different craftsmanship.
There are no price tags.
"Do engagement bracelets vary in price?"
"All include craftsmanship and cost 20,000 wares."
It's much cheaper than I expected. From what I gather, there seems to be a standard weight, and items from the same workshop are made from the same mold.
When making rings, they add gold or stones and do more detailed work, so profits come from that process.
The old man said he can handle engraving names on the back.
Apparently, jewelers who have gone through the Jewelers' Guild training can do basic engravings.
"How long will it take?"
"About 30 minutes."
I write my name and Riza's name on a fragment of parchment. I'm a little worried if the spelling is correct.
<Note: The official name's spelling has been adjusted.>
Since "Sage" said so, I have no choice but to trust him.
I have some free time now. There's also the matter with water. Maybe I should visit Pardis.
After giving notice, I go up the stairs and see Pardis sitting around looking idle.
"Yo. Heard you've been through a lot."
Typical village gossip. The situation spreads quickly here.
I roughly explain what's happened so far, including the matter of "Attribute Control (Water)."
"It's amusing, take it easy," he says with his usual tone.
"Well, the main goal is to secure drinking water."
"Didn't you mess up when using earth before? Can you even drink that?"
It seems my previous actions were a sort of workaround.
For material-based spells like earth or water, there's about a 2-second lag after activation, during which time you can revert it back to magic elements.
Is this related to the lag in mass generation or transfer?
<Note: Referencing prohibited matters... Referencing... Referencing... Partial reference completed.>
<Earth and water, as well as fire and wind, are transferred from a designated shared system.>
<During this process, some of the material of this system is returned in equal quantity.>
<This phenomenon is an attempt to reconcile by recognizing transfer-related information as errors. Bypassing this behavior is not recommended.>
So, after transferring materials that have been influenced and changed somehow, you try to transfer them again?
If I were on the management side, I'd go crazy. Mass conservation must be a hassle.
By the way, water can adjust quantity and temperature with skill. Temperature adjustment applies only to water.
Apparently, the range is from ice to steam. By the way, it's about units, not compression.
Basically, you can transfer one portion at a time. If it can't be compressed, it must be between 0°C and 100°C.
Thinking about it, this spell is brutal. Getting scalded with boiling water would cause severe burns instantly.
A large amount of boiling water... Imagine hot water pouring down from above. It's definitely a military weapon.
If used against people, even if they're wearing armor, repeated exposure would lead to burns in no time. It's terrifying.
"Securing drinking water is important, so it's good."
He says it casually, but this is pretty dangerous. I tasted the water.
While talking, 30 minutes pass. I say goodbye and go down the stairs.
Looking back, he had already finished. The engraving looks neat.
I hand over 20,000 wares and leave the shop.
At least that's one thing off my mind.